I’ve partnered with my client, Texture, for more than two years, and I am still continually learning in all aspects of design. I’ve been lucky enough to pick up two software programs in the last year; Sketch and Principle. I’d like to give a quick review of Principle and share my pros and cons as a new user
Have you ever heard the term “esoteric programming language” and not known exactly what it was referring to? If so, this blog is for you, and hopefully an entertaining jaunt if not.
Esoteric programming languages are a unique class of programming languages that are generally NOT designed for everyday use on projects such as a website or phone app. Instead,
they are designed with a goal in mind, such as being a difficult as possible to program in, or to layout the code into a physical space that has meaning. Amusingly enough, even though they are often rather crazy, they also tend to be Turing complete which is quite impressive considering they weren’t necessarily designed with that goal in mind.
Kotlin is a JVM language that hit version 1.0 about a year ago (February 2016).
It is developed by JetBrains, the same people who make my favorite suite of
IDEs. The language itself is open-source under the Apache License 2.0 and is
developed as a community project over at kotlinlang.org. Kotlin is something
that I have become rather excited about over the past year. This post’s goal is
not to teach you Kotlin but to get you excited about it!
There are a lot of APIs out there, a lot of networking layers, a lot of abstractions, I’m going to offer just one way to start building Swift models backed by a RESTful API. Out of personal preference, PromiseKit will be used instead of callbacks and ObjectMapper will be used to convert between JSON and Swift objects.
While we may not be seeing a DeLorean turned time machine anytime soon, a vehicle with capabilities similar to those of KITT from Knight Rider isn’t so far fetched.
Pixel density is the number of pixels per linear physical unit. Measured in pixels per inch (ppi or dpi). Pixel density and resolution are technically the same thing, but often people say “resolution” to mean “pixel count,” a related metric:
count = densityH * width * densityV * height
When other things are held constant:
What are beacons?
a) A tiny piece of plastic.
b) A low energy bluetooth device.
c) An emerging technology with numerous applications.
d) All of the above.
If you guessed all of the above, you would be correct! Beacons are an IoT technology that is deceptively simple and small but packs a potentially large punch for app developers looking for new and interesting ways to engage their customers.
What does the IoT look like in 5, 10, or 25 years?
We’re living in a very exciting time for developments in technology, and there are always new stories of huge funding rounds going to companies bringing us closer to the future we’ve all imagined. Looking at the graphic below we can begin to make some sense of the different forces driving these technologies. Why do certain startups land billion dollar rounds while others slowly emerge out of academic labs? Why do some emerging technologies mature rapidly, while other languish? What differentiates a breakout crowdfunding campaign from a VC darling?