Mastering the Art of Client Communication

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At some companies, designers and developers have little to no interaction with clients or customers. It’s not uncommon for the people working on a project to be walled off from clients by account managers or customer service. At Grio, every designer and developer is client facing, and everyone ends up doing some of the work that is traditionally done by an account manager, such as managing day to day contacts, relationship management, and responding to problems & issues.

Late Subscribing and Polling APIs with RxAndroid

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Howdy, lazy bum! Enjoying the ReactiveX magic? Want to take a look at polling?

I’ll be walking you through a solution I put together for one of our up and coming apps! It works rather well, I learned a lot, and so far no complaints…although there are no users yet either!

Feeling quite charitable, I’m going to let you in on some useful bits and pieces as we build up to polling: threading, late subscribing, replay, manual re-triggering and error handling (a must for preserving replays).

Prototyping with P5

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When I wanted to create a proof of a concept project for one of the game ideas I had, I found many tools and gaming frameworks. However, most of them had a steep learning curve which required a significant time investment before the game could be played. Then I discovered P5, a Javascript library inspired by the Processing language, which made it very easy to get started.

Benchmarking Intel i5 & i7 Processors

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What is benchmarking?

Benchmarking is the process of measuring performance for a piece of technology against other pieces of technology. Typically, processors are benchmarked by running programs and software that heavily taxes the system. This allows the processor to truly shine (or, possibly, the opposite). For the purposes of this post, the i5 and i7 processors’ performance were measured in five different categories, each using one test:

Content Delivery in P2P networks

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Scalability is a hot topic, especially in Content Delivery Networks (CDN) where scalability, robustness and availability are crucial. A CDN is a system that has the aim to deliver Web content, such as videos, images, and any other type, to end users. Content providers such as media companies need to deliver their content with high availability and high performance, and CDNs offer them the infrastructure to do it. There are different approaches, each one with its advantages and flaws.

Intro to Software Methodologies

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Software Engineering is about more than just writing code. It is a complex process that has a lot of moving parts. Requirements gathering, planning, testing, deployment and source control management are just a few of the pieces to the software engineering puzzle. So how do we manage all this complexity? Software methodologies come to the rescue.