When developing websites it is important to consider your audience and how they interact with your application. This can be even more significant for a person with disabilities. Even the most stunning visual presentation can lose its value when the content cannot be interpreted by an individual due to, for example, a learning disability or difficulty seeing. Therefore, it is important, when doing any development or design, we do not dismiss the 1 in 5 people that would benefit on an accessible web.
Upon hearing the term cross-cultural UX design most people might be unsure what it means and find it a mouthful to say. As the name suggests, cross-cultural UX design is when designers create a product that can be an enjoyable user experience for all people of all countries and cultures throughout the world. It makes sense that this is a relatively unknown and new term as it has only been used in recent years as our world experiences rapid globalization. Below I put together 6 major points to take into consideration when designing cross-cultural user experiences.
What does the IoT look like in 5, 10, or 25 years?
We’re living in a very exciting time for developments in technology, and there are always new stories of huge funding rounds going to companies bringing us closer to the future we’ve all imagined. Looking at the graphic below we can begin to make some sense of the different forces driving these technologies. Why do certain startups land billion dollar rounds while others slowly emerge out of academic labs? Why do some emerging technologies mature rapidly, while other languish? What differentiates a breakout crowdfunding campaign from a VC darling?
I had the privilege of attending this year’s San Francisco Smashing Conference in early April where I listened to presentations from founders, designers, and front-end developers.
I’ve recently made it one of my goals to learn more about UX and design. To that end, I read a book that was highly recommended by our Grio designers, The User Experience Team of One: A Research and Design Survival Guide, by Lean Buley. The book is written for people who are or want to be UX professionals, with a focus on those who either the only person in their company working on UX or who are in some way UX evangelists in their organizations. Although the intended audience of the book is UX professionals, there were also number of tips and ideas that a company like Grio can find useful. On many projects, especially when budgets and time are tight, Grio takes on the role of UX evangelist for our clients.
I recently gave a tech talk at Grio on the topic of Designing With The Photo: Cropping Methods and Other Techniques. One aspect of this talk covered different ways of seeing photos. I want to share this part of my talk in this blog post.
Recently Grio’s design team has adopted Lean UX that enabled us to expand our design toolbox in the following ways:
- Conduct in-depth Discovery and Research to define the products
- Inject a user-centric design focus
- Incorporate “deep collaboration” internally, as well as with our clients
Grio Design is showing some blog love this week! We’ve been busy making clients happy by solving wicked design problems and producing beautiful interfaces, but I wanted to take some time to talk about user experience design (UX), usability, and how UserTesting can help everyone reap the benefits of usability testing.
Creating Something Out Of Nothing
The task of creating something out of nothing is perhaps the most challenging aspect of a designer’s job. Beginning a new project can elicit apprehension about how to proceed and feel intimidating. It is comparable to a writer sitting at their desk, staring at a blank page, waiting for that inspirational first word or sentence to come forth.
Apple and Steve Jobs started the smart phone revolution. Just 7 short years ago we had the first iPhone, a technical marvel in its day. The craftsmanship of not only the device but also the iOS operating system was a thing to behold. Apple continued with its excellence in both hardware and software design for years. Unfortunately, the wild ride has ended, at least for the moment. While the hardware has kept up relatively well (although there is not a heck of a lot of innovation), the iOS operating system has, sadly, regressed.