Let’s face it, creating web graphics takes time and is often tedious, especially if you have to slice images from detailed web page layouts. Sometimes it’s even necessary to copy and paste graphics from a Photoshop layout into a new Photoshop document just so you can isolate graphics and save for web. Recently I began experimenting with creating web graphics automatically from Photoshop layers using the new Adobe Generator feature, which was released in Photoshop CC version 14.1 (to check your version launch Photoshop and go to the menu and select Photoshop/About Photoshop and this will open a panel that includes the version number). When Generator is turned on it will monitor the file you’re working on and generate web graphics based on how you name layers. The cool thing is that as you continue to work in Photoshop and make changes Generator will automatically update assets.
Heroku is one of those really great tools to help you get started fast with hosting. They support a variety of stacks and save you blood, sweat and tears when it comes to deploying an app. But what about those times where you need to mess with filesystems or have custom binaries that you want to run? How about just having more control of your servers?
As we all know, technology moves at lightning speed, as soon as you think you’re caught up, the next new i-something has launched. Unless you’re constantly keeping yourself privy of the latest and greatest web, mobile and design technologies, hiring a development firm could be a great alternative to help guide you and your project. Whether you’re working in a startup atmosphere or part of a seasoned corporation, these day’s it’s alway nice to know some software experts just in case. Which brings me to my 4 tips to help you find a great engineering partner.
It seems Whobert has a bit of a problem; he can’t remember a thing.
Okay, so he’s a wizard. That much is clear: hat, beard, robe… we’ve got that part. But there are so many questions! Where did he come from? How does he know magic? Why is there an owl on his head? Nobody knows. And Whobert can’t remember!
Design is complex in its subjectivity and individual expression, perception and interpretation. However, what many non-designers don’t know is there are fundamental principles that trained designers must perfect before running wild with paint brush in hand… or stylus
Developing a game intended for multiple end platforms can present some unique challenges to consider. For one, the differing pixel resolutions on apple devices over the years necessitate at least some different background images and layouts to accommodate the different aspect ratios. My initial technique to deal with this problem was to include a copy of each background for each device present in its scene, with its rendering switched off.
On December 01, 2013 I’ll be celebrating my one-year anniversary at Grio as their HR Administrator. I’d like to share some of my story with you. It’s a tale of a technology trailer turned technical achiever; that’s me!
Perspective: I’m 58 years young, my most recent experience prior to Grio was in the non-profit sector where the PC is king and paper pushing is commonplace.
Contrast: Grio is a software consultancy firm catering to a wide spectrum of clients spanning across industries. Grio is a gun for hire with respect to mobile apps and web development.
On Thursday, October 31st Google announced their new flagship phone, the Nexus 5. Along with their newest device they announced it would ship with Android 4.4, codenamed “KitKat” (much to the surprise of the entire Android community that was expecting “Key Lime Pie”.)
I received my Nexus 5 on November 7th, and have had some time to get used to KitKat as well as the device itself. Originally this post was going to review the device and the new Android version, but instead I want to discuss several of the key changes that have been introduced with 4.4 and my thoughts on them.
Social media has nowadays become a key aspect of every application, especially when it comes to games. Below you can find an easy tutorial on how to speed up development when integrating Facebook into your Unity project.
As a consultant, approaching new code bases is something that happens every day. As exciting as it sounds however, working on many different projects can be really tough. This is because in many occasions we are not provided with all the details that we need, but we just requested to fix something that is broken.
What makes these tasks difficult is that the data and code structures can be very large and not very intuitive. Also, it might not be clear who holds the knowledge on them, or in some cases the knowledge can be even lost; for example being held by people who left the company.